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I asked some Clients, Colleagues and Actors to say a word about what it was like to work with me as their Voice/Performance Director and these are their bribe-free comments about their experience having me on the team.
"We've had the pleasure of working with Thomas on a number of projects including, but not limited to, Baldur's Gate 3 & Jagged Alliance 3. He has always brought a keen enthusiasm and confidence with him along with his talent as a Voice Director. His own experience as an Actor for Video Games himself lends him a unique perspective in bringing the best out of other performers. A talented individual, a wonderful sense of humour and a delightful human overall."
"The sessions we had were always such fun, but also so rewarding and creative. Partly because he understood the process inside out, from every aspect, and had an ear and an eye for what was absolutely right. So well-judged. As a result, I always felt I could do even better work when I knew he was directing. Always good working and collaborating with Thomas."
Andrew won a BAFTA for 'Performer In A Supporting Role' for his character Raphael in Baldur's Gate 3. Although my contribution to directing Andrew for Raphael was minute, we have worked together on various titles over the years.
"Working with Tom is always a highlight going into a session. He brings fun, a wealth of experience and patience to each session and really brings out the best out of not just myself but the myriad of actors he has worked with over many years. I love working with him and can't wait until we get to dance around the microphones again together."
Neil has won 'Best Supporting Performer' at the Golden Joystick Awards, 'Best Performance' at The Game Awards and BAFTA nominated for 'Performance In A Leading Role' for his work on the character, Astarion, in Baldur's Gate 3.
A role that I was involved with as one of his Voice Directors.
"Tom is an outstanding Voice Director who brings a new level of excellence to our video game projects. His clear vision for the performances adds depth and authenticity to the characters, setting the tone for the entire narrative. Beyond his directorial skills, Tom's leadership throughout the process ensures that every step is smooth and focused, resulting in a cohesive final product.
Remarkable is also Tom's rapport with both the actors and clients. His ability to establish a collaborative and supportive atmosphere during recording sessions allows actors to fully inhabit their roles, delivering performances that resonate with emotion and realism. This connection extends to our clients, who feel engaged and confident in Tom's direction every step of the way.
AND if you like an unexpected twist, Tom can also showcase his own talents as an accomplished Voice Actor with a brief cameo!"
"Tom is a fabulous director. He's got a lovely subtle touch that leaves me to make my own spontaneous creative choices. I always feel like I'm in good hands when Tom is directing."
"Working with Thomas during the recording sessions for Ravenbound was an absolute highlight of the project. The way that he directed sessions and the performers allowed me to focus on listening and we are so happy with the results. Thomas directed the performers with care and a creativity that allowed them to feel free to experiment and I know that the game is better because of that.
I honestly couldn't recommend working with Thomas enough for your next VO session."
"I've had the pleasure of being directed by Tom across several games and each and every time, it's been an absolute ball! Tom is not only incredibly fun to work with, but his direction hits the nail on the head every time; creating ample opportunity for an atmosphere of collaboration between director and actor, which I think is paramount to any creative endeavour. And best of all, we always have a laugh! I'd highly recommend Tom as both a Director (and a human being!)."
" Working with Tom as VO Director for our Action VR game was a delight. Tom fully grasped our project's offbeat story, subtext and tone, and directed the actors with artfulness and enthusiasm. As the writer, it was great to be able to just sit back and relax."
"I worked with Tom on Baldur's Gate 3 and not only was he always on time (which is very important) but he was fun, concise, clear and a brilliantly energising Director during our many sessions together."
" Working with Thomas has been a great experience, mainly because Thomas has it all:
- very quickly adapts to the mood of the story being told, so he knows how to help it get the right tone
- can manage actors well and easily help them find the right direction of voice
- he manages time well
- brings a wonderful, positive atmosphere to work
Therefore, I can definitely recommend working with Thomas to both inexperienced studios and gamedev veterans!"
"I loved working with Thomas in our recording sessions, he understood our game straight away, worked with the actor to deliver the best performance possible and showed off a keen ear for exactly what we wanted. Looking forward to working with them again!"
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